Technical skills:
- Programming Languages: C#, C++, SQL, JavaScript, Python, Powershell
- Website development: HTML, CSS
- IDEs: Visual Studio, VSCode, Rider ,MonoDevelop, Code Blocks, Microsoft SSMS, Sublime Text
- Methodologies: Scrum, Agile
- Game engines: Unity
- Workload management platforms: Trello, Jira, Bugzzilla
- Source Control tools: GitHub, Perforce
- Microsoft Office: Word, PowerPoint, Excel
- 3D modelling engine: Blender
- Material creation: Substance Designer
- Video editing: Sony Vegas
- Others: Review Board
Education
- Coventry University. Games Technologies Course.
- Year 1, Semester 1:
- Mathematics for computer graphics
- Computer Architecture and Networks
- Introduction to computing
- Foundation of App Development with C#
- Year 1, Semester 2:
- Content Design tools and Techniques
- Design for Usability
- Introduction to Algorithms
- Year 2, Semester 1:
- Programming, Algorithms and Data structures
- Concept Development for Games Design
- Data and Information Retrieval
- Cross-platform Application Development with C#
- Year 2, Semester 2:
- Game physics programming with C++
- Game graphics programming with C++ and OpenGL
- Group project developing an AR app
- Year 3, Semester 1:
- Year 1, Semester 1:
- In 2018 took part in IELTS exam and was given band score of 7,5.
- In high school studied programming, physics, mathematics on advanced level. Passed national IT exam with 97% at 2018.
- In 2017 was in extracurricular lessons of C# and JavaScript after school. And after the academical year got an invitation to continue studies at summer placement for 2 months in the company (“Visma”) that was providing lessons.
- In 2016 had personal tutoring sessions for programming for 5 months. Were thought:
- multiple fields in C#, such as XML file writing, file serialization and deserialization
- basics of computer hardware
- a bit of development with Xamarin plugin
- basics in SQL
- basics with REST APIs
- basic knowledge about Agile and Scrum workflows